Lego Bricktales

Platforms: Win, MacOS, Linux, Xbox One/S/X, PS4/5, Android, iOS, Meta Quest

Responsibilities

Design Goals: Memorable dioramas with unique central elements and pathways

Bridge Constructor Studio

Platforms: Win, MacOS, Linux, Xbox One/S/X, PS4/5, Android, iOS, Meta Quest

Responsibilities

All terrain in BC Studio was procedurally generated with Blender Geometry Nodes. For the Desert theme, I modified the graph generation to separate types of vegetation and rocks based on elevation and slopes.

  • Terrain generation
  • Vegetation
  • Animals
  • Custom Blender to Unity exporters

Design Goals: Memorable dioramas with unique central elements and pathways

Bridge Constructor The Walking Dead

Platforms: Win, MacOS, Linux, Xbox One/S/X, PS4/5, Android, iOS, Meta Quest

Responsibilities:

  • Sky/Lighting/Atmosphere
  • Terrain
  • Vegetation and scrap
  • Buildings

Diverse

Textured in Substance Painter. Rendered in Unreal Engine 5.

Custom Substance Painter smart materials

Rendered in Substance Painter real-time viewport

Custom Substance Painter smart materials

Rendered in Substance Painter using I-RAY